This book represents the combined efforts of almost two years of work in creating a digital esports text used for courses currently being offered through Boise State University's College of Innovation and design. While currently unfinished, it includes five courses worth of content for the following courses:
Introduction to Esports
Esports in Education
Survey of Top Esports
Detailed Game Analysis
Esports Content Creation
This represents a detailed analysis of one of the courses designed under a quest-based learning framework.
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